Guilty Gear Strive llegar el 7 de marzo a Xbox, PC y Game Pass The opponent can also opt to use Faultless Defense to push themselves further away on block, making it harder for Sol to continue pressure safely. Sometimes you can CH the delay as she's right in front of you or you may both may trade. In the corner, look out for his tick throws when he utilizes, There is something unique Faust can do on defense, to deal with Ram pressure, he can crawl under. Sol's primary pressure tool, and flexible combo starter. Millia bottom 3. Instant BlockA special type of blocking done by inputting a block immediately before blocking an attack. Has no additional combo delay on initial hit, unlike other overheads (usually adding +5 on initial hit). Vote for tiers. This Overdrive is primarily meant to be a high damage combo ender, especially in the corner where Sol receives increased damage, strong okizeme, and regenerating Tension after the forced Wall Break. If you don't punish it however, she's +2 which means she can keep running her pressure. Toggle search. Simple to frame trap with as c.S can late cancel into f.S for one gap in blockstun, then f.S can late cancel into 5H for another gap. A place for casual and competitive play, character discussion, questions, and everything else about Guilty Gear. At max range, Pot can play at the mid range effectively due to his big buttons like f.S and 5H. You can hit Eddie with Mortobato to extend it's active frames which can catch unsuspecting Zato's by surprise when they try to get in after seeing the effect fade. Remember that the longer you block, the higher the Risc gauge will be, which in turn makes any stray hit from Axl do a ton more damage. Ramlethal's tier match-ups in Guilty Gear Strive - EventHubs 14 comments. Sol releases a pillar of flame that slowly crawls along the ground. Has much better range than the animation implies, enough to hit from round start. 0% 100%. A vital part of Sol's mix-up game as the fear of being hit by this move will incentivize the opponent to either jump or mash out of pressure, allowing Sol to fish for Counter Hits and anti-airs. Has no recovery after the active frames end, allowing Sol to link into follow-up attacks, which is vital for some of his advanced combos. Arc System Works added Goldlewis Dickinson as the first DLC character in Guilty Gear Strive. Jack-O Matchup Tier List | Guilty Gear Strive - YouTube Will force a Wall Break if the opponent touches the corner. Thanks to its lack of proration, it is easily Sol's strongest starter. Nagoriyuki - 5.6. Since there will be certain types of people choosing to play May vs Axl or Anji vs I-No and btw certain character scarcity also plays a role, atleast for me personally wether i want to play a certain match up at a point in time, we will have certain people dodging certain matchups or favoring others etcetc. Roman Canceling the throw on hit can lead to equivalent damage to its grounded counterpart by shifting down into the same basic Red Roman Cancel route mid-screen or canceling directly into a falling j.D and comboing into a Dustloop in or near the corner. It is integral to watch for Chaos' bullet amount and concentration, as they are extremely important to his gameplan. Hits slightly behind Sol, allowing it to be used for cross-ups. 8th overall. Delaying and slightly changing your buttons and timing can throw off the other ram and can lead to whiff punishes. SOL; Balance KY; Balance MAY; Long Range AXL; High Speed CHIPP; Power Throw POTEMKIN; Unique FAUST; High Speed MILLIA; Technical ZATO; Shooting RAMLETHAL; Balance LEO; One Shot NAGORIYUKI; Rush GIOVANNA; Balance ANJI; Rush I-NO; Power GOLDLEWIS; Technical Jack-O' Shooting HAPPY CHAOS; Balance BAIKEN; Balance TESTAMENT; Balance BRIDGET; Rush SIN WanderingWlf on Twitter: ".@tattieuwu is too awesome. He doodled me and The high knockback of the follow-up provides strong corner carry and leads into meaty f.S anywhere, though it gives much poorer okizeme mid-screen. His pokes are good on block but have enough recovery that one whiff is usually enough to close the gap. . Nagoriyuki is a playable character in the Guilty Gear series who makes his first appearance on Guilty Gear -Strive-. Here is a cleaned-up version of the chart:https://i.imgur.com/6qcPiSL.png, Bonus "Tier List": https://i.imgur.com/dza20Ag.png. It's best to avoid using moves like, Defending as Ram is pretty much as pain as if you were anyone else. You can actually beat Leo's guard point stance with a grab or low (the low will cause a counterhit). He also really doesn't do enough damage to punish ram when he does actually win neutral. As Ram, avoid using f.S and 5H, because Millia can easily stay outside their range and just get in when they whiff. GGST - Sol Badguy Overview - Dustloop Wiki Dream Interpretation / And /bet Baiken presents threatening abilities to counteract her own playstyle. Has high damage and incredible disjointed range, albeit with somewhat slow start-up. For example, conditioning the opponent to jump, attack, or backdash upon seeing certain attacks opens up opportunities to punish these responses. First hit launches the opponent, second hit knocks them away, hard knockdown upon landing. More than other characters at least. An input method to perform a special move in the air as fast as possible after you leave the ground. Day diff. Guilty Gear Strive Matchup ChartGuilty Gear -Strive-Main Page; Frame Used to contest an opponent's air approach or to open up opponents with a fast overhead after doing a delayed air dash. Testament - 4.9. May plays neutral thanks to her amazing buttons that let her bully a lot of character, but Ram simply has better buttons for that. 03 Mar 2023 23:47:00 . Outside of Bomber loops, youve also got a harder time making the most of his low health. Frames in the middle of multi-hit attacks which cannot hit the opponent, but are after the move has become active at least once. Low hitting disjoint used to help control neutral. Both characters struggle to stop the other when they get going. Ending a combo with it allows for a safe jump setup (backward jump j.P into air dash j.H). https://github.com/PapstJL4U/fgMetagame. Fighting game Guilty Gear Strive will join Game Pass next week, and will be playable on console and PC. Also links into 2K against crouching opponents, even at max range. Clean Hit deals enhanced damage and puts the opponent into a tumble state on hit. . A window in which to cancel a move. At long range, you can use Banjoneto to hit Chaos. Can be Purple Roman Canceled for tricky mix-ups, such as using Wild Throw before the attack is blocked or jumping over the opponent right before it hits for a cross-up. With ferocious pressure, strong defense, versatile special moves and explosive power, this badass bounty hunter is armed with everything an offensively oriented player could ask for. GUILTY GEAR STRIVE v1.05 MULTi9-ElAmigos [FileCrypt] Sol's main combo ender mid-screen when Volcanic Viper won't Clean Hit. This is a primary way to escape Baiken's H Kabari RPS situation due to its range and speed, but will lose to the followup. May has very strong tools against Axl like after his 2H or 214H are blocked he is minus so she can go for dolphin to punish or close the distance easily. The last letters of a Peanut Butter and Jelly sandwich (and what some people hope to recieve from #11 Down. Unfortunately, it is often beaten out by deeper jump-ins, in which case it's better to use 6P due to its upper body invincibility. Do try to be careful when going for the second or third hit of, Since Testament has low damage relative to Ram, this makes winning neutral more often pretty vital which can be difficult because it's Ramlethal. But regardless, here it is: Strive Tier-List Based on Average Win Rate against the entire cast: Full Match-Up Chart with legend on right: Methodology:I searched for the match-up I wanted in replay mode, and scrolled through the list by pressing Right to jump ahead. On hit, it knocks opponents back in a bizarre-looking ground bounce that can combo directly into Night Raid Vortex. Applies 5 less Combo Decay on initial hit, for 0 Combo Decay if the first hit of a combo. Sol does an uppercut with his sword's hilt. Legend. This page was last edited on 28 January 2023, at 06:50. https://www.dustloop.com/wiki/index.php?title=GGST/Ramlethal_Valentine/Matchups&oldid=372096. Her normals might look like they aren't very contestable but you can very much run up and premptively 6P them to stop her. Used to call out opponents who make predictable jump-ins or keep chicken blocking. Level which makes it useful to use after a 2D knockdown. Jack-O is a woman with green eyes and red hair. He's too fast, period. A honest discussion about Sol Badguy's viability in GG: Strive Business as usual but just make sure you stay aware of Testament being able to use. Damage changes with each set of 8 active frames. Note that only the first hit is invincible and there is a gap between the two punches, allowing opponents to reversal through the second. However, as it hits the floor and is lower commitment, it still has its place as a poke when compared to 2S, allowing Sol to check low-profile attacks with less risk of whiff punishment. Creado por Daisuke Ishiwatari y desarrollado por Arc System . Due to the meter changes, he can get positive bonus and force you to take unavoidable chip damage if you don't use FD. How much R.I.S.C. May's tier match-ups in Guilty Gear Strive - EventHubs Leo's tier match-ups in Guilty Gear Strive - EventHubs As Ram, you might have to rely on faster normals to avoid his spin, but. Dustloop Wiki is an unofficial wiki dedicated to games developed by Arc System Works. Random Notes:Leo players have the all-round best usernames.Faust players have the most toxic usernames.Every Sol player is "__ __guy".Most characters have a bunch of "__ onlyfans" players, except Millia.Millia players had the most normal usernames.There were also heaps of racist and misogynistic usersnames basically across the board, but a bit more than average among Anji players. This is for Floors 10 and Celestial.I wanted to focus on Celestial, but there were not enough players to measure certain match-ups fairly, so I had to expand it to include Floor 10. I am not going to be able to explain it nearly as well as he does, so if you are interested in what I have done, please watch his talk. The hurtbox goes lower than 2D and does so faster, so properly timing this move can beat just about any poke whose hitbox doesn't reach the ground. Someone you don't want to run into. Edit:I forgot to mention. Credit: Arc System Works. Combos into Aerial Volcanic Viper or Aerial Bandit Revolver for more damage and a swift knockdown. Guilty Gear Strive Anji Mito Guide: Beginners Tips, Move List & Best Combo Will lose to any attack before the super freeze but will not waste any Tension in doing so. Sol's slower but more powerful strike invincible reversal. Baiken. Guilty Gear Strive tier list - All characters ranked from best - GINX Overview. Baiken has the ability to Hiiragi during your rekka pressure, although this is risky for the Baiken to do and she'll just blow up into a thousand pieces if you delay the rekka. Axl just doesn't get as much leeway in neutral because the range she can start threatening him is much larger than most other characters. If Baiken does somehow get in, she can win in a small amount of interactions which she can loop with mix. Nagoriyuki is the opposite of this. Hes quick enough to punish you easily and quick enough to close the gap. Streaming Sunday 12:30 AM ET - Join to fight me!This is a tier list video based on Jack-O's matchups in Guilty Gear Strive If you enjoyed this video please m. He is top of my chart, even though he doesn't really beat any top-tiers, only going even against them. The Ram with more swords equipped in neutral is favoured, Ram struggles to deal with her own corner pressure without meter, This is a very momentum based matchup, first to break the wall usually wins, Ram has access to a few safe jumps making her Mortobato super easier to bait, Ram can always use her Mortobato super between rekka (, Jumping in Neutral can heavily change the R.P.S (Rock, Paper, Scissors). In the corner, you can also link into dash 5K for big meterless damage. Testament pressure is now something to worry about in this new patch, do not let them lock you down. These include Volcanic Viper, a fast DPDragon Punch A move that has invulnerability during its startup, long recovery, and a rising motion. May's Guilty Gear Strive tier match ups. Try to preemptively hit where you think Chipp will be so you can try keeping him locked down. This opening is designed such that the attacker can easily counter the defender's attack with his own., and wall bounce combo tool. 5[D] is also Sol's most damaging normal and launches the opponent if combo'd into, granting it some situational use as a combo extender in certain routes. Combos into 6S against crouching opponents for both better damage and a knockdown. Giovanna vs Happy Chaos Matchup Knowledge. Concerns: 12,000 matches is a fuck-tonne and took way too long, but it's actually a super tiny number. Avoid using the follow-up if the initial attack Wall Sticks so that the wall can be broken by a stronger ender like 5H, 6H, Fafnir, or Tyrant Rave. Matchup guides, advice, and analysis for Zato-1 in GGST. IMPORTANT TO NOTE: An enemy Baiken's Tether will not act the same in combos as your own tether, the pull is not as strong as it would be normally, so adaptation is required to capitalize on the tether's abilities. Worst Match. While Gold can start enforcing chip pressure off a HKD, he's not going to be able to push you to the corner as easily as Ram can meaning that his midscreen reward is slightly less favorable than Ram's. Combos directly into c.S, though 5K should be used instead if the forward movement doesn't bring Sol close enough for c.S or the gravity is too severe. Gatling Options: 6P, f.S, 2S, 6S, 5H, 2H, 6H, 5D, 2D. I want to pre-face this by saying that tier-lists don't matter. Upward swipe that hits overhead pretty quickly. Guard crushes on block, leaving Sol at a significant frame advantage and greatly increasing the opponent's R.I.S.C. The attack launches higher and deals more damage at full charge, launching even higher on Counter Hit. 28. Only use this if strike invincibility is desperately needed while in mid-air. If the first hit connects at close proximity, the second hit will Clean Hit, dealing even more damage and making it highly potent at overpowering Guts to end rounds. However, Testament can get positive bonus easier in theory due to high conversion ability due to stain state and, Testament has two strong ways to stop Ram from jumping out of the corner with. Vote for tiers. The two pro players agreed on having Sol Badguy as the best S-tier character, but Justin went on a tangent by saying that Ramlethal was next in line on his Guilty Gear Strive tier list. On air hit, it floats the opponent for a reliable juggle. You out neutral him but he heavily out damages you. Links into 5K on normal hit, while on Counter Hit it links into itself, Night Raid Vortex or a Tiger KneeAn input method to perform a special move in the air as fast as possible after you leave the ground. As a poke, it is one of the faster 5H normals among the cast, giving it a niche thanks to its large Counter Hit effect making for easy and highly damaging hit confirms (such as Bandit Revolver linked into c.S > kara Volcanic Viper). Note that non-meaty timings for okizeme will render it vulnerable to throws at close range, and later timings will render them vulnerable to a 6P. Corner pressure is especially effective because of his poor mobility and lack of forward/air dashes to get out of sword pressure. Otherwise, Baiken has the advantage with fast buttons like f.s and 5K for close range poking, along with the larger pokes like 2S, 2H, and H Kabari to check approaches. 2S is also still useful. Vote for tiers. Tools like these provide him with a strong neutral presence. If performed low enough to the ground on an airborne opponent near the corner, the Clean Hit version can link into 5K for a full combo, though this is only possible early on in a combo when scaling is low, and the link is tighter against heavier opponents. Once Baiken has successfully closed the gap, Axl is prey to her devastating Strike-throw and high-low mixups. Closer to the corner, it's possible to simply link one wall bounce into another if the opponent is positioned correctly. She does have, Ram on offense is usually business as usual. Lastly, his 6P is a fast and reliable tool for anti-airing and counter poking. Important tool for landing Clean Hit Volcanic Viper in the corner. On Counter Hit, confirming to Bandit Revolver will allow Sol to link to 5K for a follow-up combo. (2018 and Ragnarok switching Gameplay Style compared to OG GOW and Strive changing and . Baiken gets extremely annoying when she gets in once due to how her pressure isn't reactable. Guilty Gear Xrd Tier List [October] 2022 ; S Tier. However, thanks to its slow start-up and lack of combo utility, this Overdrive is rarely used at all. Use it to steal momentum against poor okizeme and predictable pressure. Blazing! Also keep in mind that Baiken can also use Hiiragi right after H Kabari to punish a mash. Search. Low ProfileWhen a character's hurtbox is entirely beneath an opponent's attack. For Example: 2369 for a j.236 input. On top of that, Ram has a much easier time dealing with dolphin RPS, meaning May has to work harder to actually get her hits. Floating crumple on ground hit: Total 28F (airborne 1~11F, standing 12~28F, can block 19~28F). Sol Badguy is the protagonist of the Guilty Gear series and Ky Kiske's rival. How much R.I.S.C. Sol Nascente also serves as a risky poke thats usefulness is often matchup-dependent, but in the right scenarios is able to beat out many high/air options with its frame 1 low profile and large vertical . Combos into 5H as far as near max range or 2H at close range. Sol matchup chart. Recovery frames which happen under abnormal conditions, such as after landing. That being said, f.S's pushback means that there are ranges where 5H will whiff. A vital tool in Sol's anti-air toolkit that has greater startup than 5K but is more effective against deeper jump-ins due to its upper body invincibility. They have a ton of po. It's way too much work for one person. Can be done out of a dash to let Sol slide closer to the opponent as the projectile moves forward, making it easier for him to utilize the plus frames of a late hit Gun Flame. Has significantly faster recovery than the real version, making it useful for resetting pressure or baiting jump-ins from an opponent who was expecting Gun Flame. I don't have time to do any Eddie setups at all, he's rushing me down 24/7, and taking advantage of Zato's weak defense (as . Overall, Gold has to work a lot harder than Ram does but Ram still needs to know that he's not THAT far off from being able to take her down. You don't like playing rude or bullying people with mids. How much Wall Damage is applied when the move connects on hit. About Press Copyright Contact us Creators Advertise Developers Press Copyright Contact us Creators Advertise Developers Usually something like to a. You don't like characters with highly interactive pressure. This page was last edited on 27 February 2023, at 20:20. Sol does a crouching kick, which is his fastest low. However will usually just get him damage and, Faust offense isn't super scary from fullscreen unless he has a bajillion items and you keep allowing him to throw them. I-No - 19. Sol's strongest meterless ender for Wall Break. The amount of Tension gained when the move is input. Launches opponent on hit if combo'd into. Useful for mashing without releasing the input for crouch blocking. It is the only other counter in the game that acts similarly to Baiken's own HiiragiGuard:Startup:1Recovery:32Advantage:, which allows Anji to counter SafejumpA very well-timed jump attack on a character who is rising from a knockdown. Its invincibility while grounded and massive disjointed hitbox during ascent makes it a useful anti-air, but be warned that Sol is negative on block if the opponent air blocks it, and fully punishable if they happen to land close enough.